Upgrading and securing your base
Upgrade, demolish and rotate, stability and height, doors and code locks, walls and houses, concrete mixer.
On this page
09 Upgrade · demolish · rotate
Move up a tier without rebuilding everything
Upgrade in place
Twig400 HP
Wood2,500 HP
Metal10,000 HP
Brick∞ HP
1
Attach the materials of the next tier to the piece
Tab, “Upgrade” category
Tab, “Upgrade” category
2
Tool in hand, aim at the piece, Mouse wheel : “Améliorer en métal” (upgrade to metal)
Something missing? The action tells you.
Something missing? The action tells you.
twig ·
wood & metal ·
wood foundation ·
brick & stone (trowel)
wood & metal ·
wood foundation ·
brick & stone (trowel)The 10 minutes to fix mistakes (sledgehammer in hand)
0 → 10 min after placing or upgrading
Démolir (demolish): all materials given back
Démolir (demolish): all materials given backTourner (rotate): wall flipped, slab turned a quarter…
After 10 min
the piece is final
the piece is final
WarningNo going back. A door with a code lock: remove it before upgrading.

10 Stability & height
The higher and the less supported, the weaker it gets
−10%
per level
−40%
per unsupported cell
0%
placement refused
6
unsupported cells max

4 levels maximum
Collapse
A support is destroyed → everything that no longer touches the ground falls, floor by floor, even brick. Items placed on it are dropped lower down.
Closing the top
Above the 4th level, only roof, gables and ceiling can be placed.
Why?No 50 m towers or bridges over nothing: a base has to stand up. And a smart raider goes for the supports!
TipA pillar planted in the ground acts as a support: the floor on top of it starts again at 90%. Ideal under a large floor.
11 Doors & code locks
One code for your group, access that sticks
The code lock (DayZ 1.30)
1
Code lock + 9V batteryfound on the map (industrial, farms)
2
Door closed, code lock in hand“Poser le codelock” (attach the code lock)
3
Type your codeyou become the owner
4
Your friend types the code onceafter that F is enough, no need to type it again
5
“Changer le code”change the code (owner): all access is wiped
green = unlockedred = locked· even from the inside, you need the code
Doorstwig 200wood 2,000metal 10,000armored 20,000


5
locks per base
≈ 21 d
of battery life
WarningBattery dead or removed = code wiped: the door opens for everyone.
TipShutters: they open and close from the inside only. Server with SPCombiLock: its lock works too.
12 Walls & houses
Close off your land… or move into an existing house
Palisade & gate


- 4 m segments, 6 m high: impossible to get over, even from a truck
- The next one snaps onto the end: Mouse wheel = ±15° per step
- Stone: indestructible · barbed wire on metal and stone · a truck fits through the gate
Barricade a house on the map



- Wheel → “House door” or “House window”, N on: aim at the opening → fits itself in place
- Otherwise: ←→↑↓ size · PgUpPgDn height
- Same tiers and code lock as the mod doors · forbidden: military bases, prison, police, hospital…
13 The concrete mixer
Bricks and slabs: the toughest tier has to be earned

Cement bag, 40 kgrare, industrial areas

Stonespickaxe on a rock

Waterany container
Running power generatorwithin 5 m · F “Brancher” (plug in)

3 min per batch

32 bricks
10
16
5
10
16
5
2 concrete slabs
10
20
6
10
20
6Building it
1
2
6
2
20Wheel, hammer, inside your territory. The barrel must be empty.
Aiming at it

Open to everyone
- Anyone can use it
- Power cut: the batch waits
- Taking it down: sledgehammer (member)
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