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Upkeep and repair

Filling the workbench, the share taken every day, decay and repair.

Updated on 16 October 2026 Version française

14 Upkeep

Fill the workbench: your base holds

Store the materials in the workbench

Long StickLong Stick
PlankPlank
Sheet MetalSheet Metal
StoneStone
BrickBrick
Concrete slabConcrete slab

“Tout ranger dans l'établi” button (store everything in the workbench). It only accepts these 6 materials.

Anyone can open it and empty it: protect it!

Share taken every day

1%1 to 15 pieces1.5%16 to 502%51 to 1253.33%over 125

The bigger the base, the more each piece costs. A piece pays a little of each material in its recipe (never nails, wire, pipes, logs or cement).

Why?Like the Tool Cupboard in Rust: an abandoned base eventually disappears, the map stays clean and the server runs smoothly.

Plank tax

Storage free up to 300 slots
Vehicles 1st free · 2nd 15 · 3rd 30 · 4th and up 60 / day

15 Decay & repair

Empty workbench = base that falls apart

A material missing? It rots

D0D1D2D3D4D5D6D7100% HP0 → the piece falls
  • Pieces that need the missing material lose their HP in 7 days (twig: 24 h)
  • No planks left when the tax is due → the whole base rots
  • Rotting base = no shield
  • Workbench without any piece for 7 days → it disappears
Base protected 3 d 12 hless than 24 hThe base is rotting
Example: no sheet metal left in the workbench → metal pieces lose their HP; the wood holds as long as there are planks.
Why?Letting it rot and then repairing costs more than paying the upkeep.

Repair

Hammer or hatchetall pieces
Aim at the piecehold “Réparer” (repair)
+25% HPper cycle
  • Materials taken from the workbench: half the cost
  • Not possible for 30 s after raid damage, nor during an alert
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